Thursday, April 15, 2010

Animating a Rock


Well, this is some animation work I can handle with ease. Yet another iphone app will see the light of day in sleeker and zanier fashion. Of course I've been tweening mostly and exporting to image files, which leads to a great deal more frames than might be necessary and make the game more memory intensive. We'll just have to see what the client thinks.

Keeping to the subject of animation, I have in recent years tested the waters of this difficult yet rewarding narrative method. It does not pay dividends in the short term. Patience is of the essence.

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