Saturday, March 5, 2011
Wining around 2
Now working on some wine packaging for the new brand. I have to say, just getting the UVs to display correctly on the cans in 3ds max was an unforeseen chore of the highest magnitude. Whereas a UV unwrap for a simple cylinder would have taken 3-5 minutes, a simple modification of the geometry had me pulling my hair out as I pushed and pulled single vertices for hours on end. Get a grip Autodesk! IT'S 2011 FFS!
Friday, March 4, 2011
Wining around
I'm currently working with a client on some assets that are mainly based around a newly established vineyard and their output. Simply sending them some label designs that flatly display on the screen is quite boring and doesn't do much to convey the designer's vision. So I tend to use 3d renders to woo them a little. Helps in the long run.
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